Enthusiastic population does not enhance the production from the goods buildings. Goods buildings are usually very costly and require a large amount of population to be built. They are unlocked through advancing in the technology tree. Build buildings in Guild Battlegrounds.įor the list of goods buildings see: Goods Buildings.Unlock higher difficulties in the Guild Expeditions.Playing the negotiation minigame in Feudal Japan Settlement.Paying or upgrading crew members and ship repairs in Arctic Harbor and Oceanic Terminal.Trading with other players and merchants. ![]() Negotiating exploration sites on the Continent Maps.Negotiating in the Guild Battlegrounds.Paying the initial cost of Great Buildings.Negotiating with Provinces to acquire them.The button up in the left corner leads to an overview of the total research costs for the players current era and all eras yet to be researched. When a technology is fully unlocked it gets marked with a green checkmark. Forge points requirements and resource requirements can always be fulfilled by using diamonds instead. When the bar showing the needed amount of forge points is full, and the player has the necessary amount of resources the player can unlock the research. To unlock a technology the player has to first invest the needed amount of forge points into it. Otherwise, it's marked as a blocked technology. The arrow(-s) pointing to the current technology are the ones that are required for beginning the research. When hovering over a technology the green arrow(-s) pointing away from the current technology are the ones that are unlocked after this technology is researched. The Tech-Tree is a visual representation of the progress through the ages and the technologies that one has researched and the ones that are yet to come.
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